04-16-2007, 01:38 PM | #21 | |
Reticulated MoonBat
Join Date: Apr 2007
Location: My trusty computer in Issaquah WA, USA.
Posts: 848
|
Quote:
Sciptorium http://www.modthesims2.com/showthread.php?t=192613 Delphy's Download Organizer http://www.modthesims2.com/showthread.php?t=227925 -ZW
__________________
** Long Live All Wild Canines! ** ** Leader Of The Moon-Bat Revolution! ** |
|
04-16-2007, 02:03 PM | #22 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
|
"Scriptorium" is to easily add text files for custom stairs and such. It adds an "include" statement to each of the Maxis files and a sub-folder for each. Then it adds a shortcut to the Downloads directory so you can drag and drop the text file.
Will check out Delphy's program; haven't seen that yet. |
04-16-2007, 02:10 PM | #23 |
Reticulated MoonBat
Join Date: Apr 2007
Location: My trusty computer in Issaquah WA, USA.
Posts: 848
|
Well I just downloaded (installed & ran) Delphy's Download Organizer and can only say "WOW!"
I pointed it toward my Downloads folder & let it go. It scanned every package file in there (including the sub-folders! ) in just under a minute or so. No small feat as it says I have 6,879 of those things! It's really nice to finally know exactly what 184527295635372 (or whathaveyou) actually IS! I'm hooked! -ZW
__________________
** Long Live All Wild Canines! ** ** Leader Of The Moon-Bat Revolution! ** |
04-16-2007, 03:06 PM | #24 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
|
I've downloaded it, but haven't installed yet. I'm impressed from your info! Guess I won't have to write one myself now.
|
04-16-2007, 03:52 PM | #25 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
|
Crap, bad archive. This is why I use GetRight. <bites Greg just for fun> Trying again...
|
04-16-2007, 04:34 PM | #26 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
|
Got the good file; ran the proggie. Sooooooooooooo neat!
|
04-16-2007, 11:55 PM | #27 | |
Da Guy Wut Owns Dis Joint
Join Date: Mar 2007
Location: Texas
Posts: 3,566
|
Quote:
This looks great! I'm letting it do its first run now. It found 10,471 files in my Downloads folder. |
|
04-16-2007, 11:59 PM | #28 |
Da Guy Wut Owns Dis Joint
Join Date: Mar 2007
Location: Texas
Posts: 3,566
|
Scan done! Five minutes, 17 seconds; 34 files per second. Extreme wowness here!
Now to see what I can do with it! |
04-17-2007, 12:08 AM | #29 |
Da Guy Wut Owns Dis Joint
Join Date: Mar 2007
Location: Texas
Posts: 3,566
|
Aha! Suspicions confirmed! It found a bazillion sims in my Downloads folder and about half of them have long hexadecimal file names!
|
04-17-2007, 03:04 AM | #30 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
|
Now for the special features... in the File menu, there's options to "Scan for Duplicate" and "Scan for Orphans." The first finds duplicate files with different names. The second one finds textures without meshes and meshes without textures, for skins and objects.
|
04-17-2007, 07:24 AM | #31 |
Da Guy Wut Owns Dis Joint
Join Date: Mar 2007
Location: Texas
Posts: 3,566
|
This is really neat! Delphy's notes say that if you find a lot of orphans, they probably aren't all orphans. It found more than 300 orphans in my Downloads directory, mostly meshes without textures; and there were definitely a few on the list that I know work correctly in my game.
So it isn't perfect, but it's infinitely better than nothing! |
04-17-2007, 07:43 AM | #32 |
Day late & a dollar short
Join Date: Apr 2007
Location: central VA
Posts: 206
|
I had about 500 plus, and only a small fraction were actual orphans for me as well.
But, if I'm using the sucker correctly, once you check for orphans once and you don't remove the offenders, they don't register as orphans in subsequent scans. Of course, I sequestered all of the offenders and checked them out before replacing the good ones, having read Delphy's warning. |
04-17-2007, 07:55 AM | #33 |
Da Guy Wut Owns Dis Joint
Join Date: Mar 2007
Location: Texas
Posts: 3,566
|
Yeah, I think I'll have to read and fiddle some more before I've learned all the tricks you can do with this thing.
I really like the feature that gives you a complete list of all the hacks; wish there were an option to export the list to a csv file. That would make it easier to keep track of all the hacks I have installed. |
04-17-2007, 09:04 AM | #34 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
|
Yeah, I'd like that too! Make it easier to track down what's missing, if you could copy from a spreadsheet...
Also the ability to disable, rather than delete! I did post the feature suggestions on MTS2. Last edited by Miros1 : 04-17-2007 at 11:33 AM. |
04-17-2007, 01:25 PM | #35 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
|
Delphy sez hack the XML file yourself... It's right in the directory with the executable. Maybe I'll write a report generator...
There's also a post saying he's working on the false positives in orphan detection. I know I got several because I had a mesh and a texture in one skin file, and the proggie only saw the texture, so that skin and all the recolors of it were marked orphans. I'm reading the Wiki page now.... http://www.sims2wiki.info/DDO Last edited by Miros1 : 04-17-2007 at 01:32 PM. |
04-17-2007, 06:14 PM | #36 |
Da Guy Wut Owns Dis Joint
Join Date: Mar 2007
Location: Texas
Posts: 3,566
|
Oh neat! A wiki! That's yet another toy I have no hope of being able to keep up with!
|
04-18-2007, 02:12 PM | #37 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
|
I only go there when I need info. Most Sims2 hacking info is there somewhere.
|
04-18-2007, 02:27 PM | #38 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
|
Woohoo! Update to Download Organizer!
Downloading and installing now... Make sure you do a Full Rescan first thing! |
04-18-2007, 08:00 PM | #39 |
Goddess for Life
Join Date: Mar 2007
Location: NY State
Posts: 3,303
|
Bad news... it fixes some non-orphans, but claims an additional 400 files are orphans now. I've sent both orphan lists to Delphy, maybe he can figure out what's going on... Marvine is having similar problems too!
|
04-19-2007, 02:43 AM | #40 |
Day late & a dollar short
Join Date: Apr 2007
Location: central VA
Posts: 206
|
I've noticed if you have a mesh, say for a hair, that if you remove the original textures that came with it, but still use another creator's re-textures, they tend to be classified as orphans.
|
Thread Tools | |
|
|