Well... that first tutorial (which I deleted because I will not allow links to criminal sites under any circumstances whatsoever) doesn't answer the question.
And... neither does the second. That's Marvine's tutorial about how to link a specific skin tone to a custom body shape. It's interesting stuff, but it doesn't answer my question.
I suspect that the answer is to make a copy of an existing MESH (not a texture) and changing its ID numbers so that it overrides the game's internal meshes. What I need to know is which numbers to change and what to change them to.
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Who are all these people and what do they know?
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