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Old 07-05-2009, 04:29 AM   #14
Miros1
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Join Date: Mar 2007
Location: NY State
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The same way you'd convert an outfit to another Bodyshape -- create a project based on the texture you want (I call it Donor, so I know what to delete when I'm done) and other based on the mesh you want (I try to give it a meaningful name, like AF-Blockfoot). Export from both projects, copy the bitmaps from Donor to AF-Blockfoot (allow to overwrite), load and save AF-Blockfoot. Delete Donor and make a new Donor from the next texture, and repeat.

Here's a more patient explanation of how to do this: http://www.sunsims.com/forums/showthread.php?t=774

Unfortunately, Gothplague's cool tute with pictures went the way of all electronic flesh in the InSim debacle...
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A game that horrible Odessa-person introduced me to:
http://www.puzzlepirates.com/?affili...163251&lang=en
I'm spreading the addiction by corrupting all my friends (and attempting to make in-game money when they try the game).
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